Today I'm looking at the Uses and Gratifications theory to understand what is the audience's motive or purpose to watching media.
Developed by Blumler and Katz, this theory simply asks "what people do with media".
In 1987, McQuail expanded upon this study, providing the following reasons:
Information/Education
- being able to acquire information and understanding about relevant events
- learning/self-education
- seeking advice and influence on decision making
- seeking model behaviour
- gaining insight into one's self
- finding reinforcement for personal values
- establishing role model values similar to yours
- finding a basis for conversation
- gaining a sense of belonging
- enabling one to connect with others
- social empathy (understand another's experience)
- escaping the stress of reality and relaxing
- emotional release
- receiving aesthetic enjoyment filling time
- sexual arousal
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